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You still need help?

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Well, the info in the bottom of the screen hide the scenary. If a monster catch the girl in this area, I can't see what happen.

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Hey all, yes I'm still alive and I'm glad that you all see potential in this game prototype. This project will stay dead if I don't get help developing it. So please read my first devlog and see how you can help get this game made!

it's a shame that this isn't going to be finished it has a lot of potential

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You alive still...? :derpface:

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this game is dead.

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Looking through the comments, I'd like to say that I'd be happy to see an update to this! Your work is appreciated by at least me. Lots of noticeable bugs, but the concept has good potential; I think I'm really into this cutesy-but-dark-in-a-sexy-way aesthetic. Question: Is there a way to have the tentacle monster not disappear when it catches the player character? The animation for the blue teddy thing is fine, but when the tentacle monster catches up to the player, the player and the monster disappear and just the "press E button" thing shows up. Pressing E will still cancel out the animation, but the tentacle monster will seem to turn invisible after, and then suddenly appear and try to catch the player again. Is this a known bug? Have you just not implemented the animation for the tentacle monster yet? Sorry if this is too much all at once; I'm just curious about what the animation looks like, haha. Also the art is super good and cute, which I forgot to say earlier in this comment. Because it is.

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Yeah, it'll be nice that I can update this game again. Unfortunately I can't code as well as I can draw. I had someone helping me with coding the game, but both of us got busy and lost contact. I'm definitely going for a super cutesy, yet bizarrely perverted kind of game. Some parts of the game are not complete hence the reason why the tentacle monster disappears when it catches the playable character. There's probably other bugs that isn't fixed yet. So anything that seems off with the game are either incomplete work or bugs. 

I'm going to be focusing more on short, yet polished games. If I can get some support with the games I develop with a team then I'll get into developing bigger scope game projects. L.E.W.D. is a game that has a bigger scope, so it's best if I pick up development on it later.

Deleted 3 years ago

Sigh...an update to this game is way overdue, but the project is on an indefinite hiatus. I'm not sure when to pick up this project again. (◞‸◟;)

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Is there actually anything to do in this besides wander around aimlessly and collect coins that don't seem to do anything yet? I haven't been able to find anything t hat would count as progression.

Deleted 4 years ago
(1 edit)

It's not dead, just on hiatus. The team will pick up the pace this year.

Hokay, first: Fucking nice art <3!

I love your style and that you even draw idle, walking and running animations for the character :3 Nice work!

But for the game, it has potential ~ a nice char, world design, fluid walkcycle, sweet GUI and charm. But...
Try to give the game a goal, even if you show a pose of her or maybe her fapping the hell off~ whatever. Maybe i miss the end of the game because i get lost, but there is no real way or leading. Try to give your players a map or something like this.

But keep the work up and get dirty with it!
If you wanna chat or need specific feedback on something, mail me :3

Deleted 7 years ago
(2 edits)

Thanks for your harsh criticism on a prototype. Yeah, there's a lot of stuff lacking in this build; this is more of the team testing the waters with an idea we have. We will keep updating the game when we have spare time.

Deleted 4 years ago

Pretty good, some option lack, but still it's a prototype, and it's good for a prototype...

This game was definitely an experience


(1 edit)

Dudebro, thanks for the video review! Yes, this game is going to be fukced up and expect more fukced up shit when we release upcoming builds!

Deleted 4 years ago

༼ ◕___________________________________________◕ ༽ What?

Deleted 4 years ago
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Ehm....

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